Mobile games, j2me games, cellphone games, Nokia games, Siemens games, Motorola games, SonyEricsson games, midlet games                                                                                     
Mobile games, cellphone games, j2me games, Mobile java games, Nokia games, Siemens games, Motorola games, SonyEriccson gamesmobile games, cellphone games, j2me games, nokia mobile games, siemens mobile games, mobile phone application, multiplayer gamesmobile games, j2me games, cellphone games, nokia games, siemens games, phone games, mobile phone application, multiplayer gamesmobile applications, cellphone applications, j2me Applications, midlet applications, Nokia applications, Motorola applications, Siemens applications, SonyEricsson applicationsCustom mobile development, development of Custom games, game rebranding, game licensingPublisher of Mobile games, Distributor of Mobile games, partership with developers of Mobile gamesdownload free mobile games, download Nokia games, download Siemens games, download Motorola games, download SonyEricsson games,  download mobile games, download midlet games, download free mobile game, download j2me game, download free j2me game, download free 7650 game, download free 7210 game, download free 3510i games, download free S55 gameContact us: mobile game distribution, custom development, business opportunities
19 Solitaire Pack

19 Solitaire Pack

Nineteen Solitaire

Do you want to play the following solitaire card games Free Cell,  Golf, Klondike, Pyramid, Russian Solitaire, Ukrainian Solitaire, Spider? Do you want to be able to play all of these games on your mobile phone? All those games plus eleven more solitaire games are all in ONE package: 19 Solitaire Pack!

You think that playing those solitaire games on your mobile phone which has small screen and limited keyboard capabilities will be difficult? You are wrong! check the images below and read more about the features of this game. We have tried our best to make this game as easy to pick up and as amusing as it's on a PC!

The name tells it all! This pack includes 19 famous and popular solitaire games into one! If you become bored of Solitaire, Klondike or Freecell, then you will have 16 more games to choose from! Those games are ideal for mobile phones and will help you surely to enjoy those small moments that you might have!

This package includes the following games: Aces & Kings,  Aces up, Alaska, Australian Patiance, Beleagured Castle, Calculation, Canfield, Cruel, FreeCell, Golf, Klondike, Osmosis, Pyramid, Russian Solitaire, Scorpions, Shamrock, Spider (One/Two/Four suits), Ukranian Solitaire, and Yukon.

The game is available for many Nokia, SonyEricsson, Samsung, and SonyEricsson handsets. We also support some Audiovox, LG handsets. There's also a 100% MIDP compatible version ready to be ported to other devices.

For distribution/license:  contact@zgroup-mobile.com 

Features:

·         The user can save a game while he is playing it. Then the user can resume it as if no interruption has happened. This is important for long levels and addictive players!

·         Nineteen different Solitaire games within the same game.

·         Unlimited Undo/Redo mode : In case one of your movements was wrong, then you can go back and restore the game to any previous position!

·         Sound & Vibrator effects make the game more enjoyable.

Controls:

·         '4' or 'LEFT': Move the cursor to the left.

·         '6' or 'RIGHT': Move the cursor to the right.

·         '8' or 'DOWN' : Move the cursor down.

·         '2' or 'UP' : Move the cursor up.

·         '1' : Move to the upper left corner.

·         '3' : Move to the upper right corner.

·         '7' : Move to the lower left corner.

·         '9' : Move to the lower right corner. (These movements vary according to the game

·         '5' or 'FIRE' : Select a card.

·         '*': Shift to undo mode. Press 4,6 for undo,redo. Press '*' again to return to normal play mode.

·         'right_soft key' : Display instruction of selected game .\'1':

·         '0' : Pause/Resume the game.

  Here is a more detailed description of the nineteen games involved

ACES AND KINGS

   INSTRUCTIONS:

Object: To move all the cards to the foundations.

Layout: (2 Decks)

8 foundation piles (top) - build the first 4 piles from Ace to King up regardless of suit, build the last 4 piles from Kings to Aces down regardless of suit.

4 cells (below foundation) - storage spaces for cards. Only one card allowed per pile. Spaces are filled from the stock. When the stock is empty, spaces are filled by any card.  One card is dealt to each pile at the start of the game.

2 reserve piles (bottom) - Top card available for play on the foundations.  13 cards are dealt to each reserve at the start of the game.

stock (face down) -  Turn over 1 card at a time to the waste pile by clicking. No redeals.

waste (next to stock) - Top card available for play on the foundations or tableau.

 

Notes:

- It is allowed (in fact is it necessary in order to win)  to move cards from one foundation pile to another, in particular from Ace foundations to King foundations and vice versa.

- Play consists of moving cards from the reserves, waste, and tableau to the foundations, and especially in strategic movement of cards within the foundations to allow more cards to be played there.

   

ACES UP

  INSTRUCTIONS:

Object : To remove all the cards from the tableau except the 4 Aces.

Layout:

4 tableau piles (top) - cards are dealt here 1 to each pile from the stock. The top card of each pile is available for play. Any top card that is of lower rank and the same suit of another top card may be removed by clicking on it. Aces are considered to be of the highest rank.  At the start of the game 1 card is dealt to each pile.

stock (face down) - deal 1 card to each tableau pile by clicking.  No redeals.

Notes :

Play consists of removing all but the highest rank exposed card of each suit. The only way to get at cards beneath an Ace is to move the Ace to an empty pile.

 

ALASKA 

  INSTRUCTIONS:

Object : To move all the cards to the foundations.

 Layout:

4 foundation piles (top) - build up in suit from Ace to King.

Move Aces here as they become available.

7 tableau piles (below foundations) - build up or down by suit.Move groups of cards regardless of sequence. Fill spaces with Kings or groups of cards headed by a King. At the start of the game 28 cards are dealt into 7 piles, face down. Then the remaining 24 cards are dealt face up in the rightmost 6 piles, 4 in each pile.

Notes:

Any face up card in the tableau may be built upon another, no matter how deep it is in a pile.  All cards covering it are moved together.  When a face down card is uncovered, it is automatically turned face up and is available for play.

 

Australian Patience

  INSTRUCTIONS:

Object :  To move all the cards to the foundations.

 Layout:

4 foundation piles (top) - build up in suit from Ace to King.

7 tableau piles (below foundations) - Build down in suit. Groups of cards may be moved regardless of sequence. Spaces filled by Kings or groups of cards headed by a King. At the start of the game 4 cards are dealt to each pile.

stock (face down) - turn over 1 card at a time to the waste pile by clicking.

waste (next to stock) - Top card available for play on the foundations or tableau.

 

Beleagured Castle

  INSTRUCTIONS:

Object :  To move all the cards to the foundations.

Layout:

 4 foundation piles (top) -  build up in suit from Ace to King.

At the start of the game the Aces are dealt here.

8 tableau piles (below foundations) - build down regardless of suit.

Only the top card of each pile is available for play. 

Spaces may be filled by any available card. 

At the start of the game 6 cards are dealt face up to each pile.

Tips:

Don't let one foundation get too far ahead of the others.

Try to create a space as quickly as possible.

Calculation

  INSTRUCTIONS:

Object :  To move all the cards to the foundations.

 Layout:

 4 foundation piles (top) - build first pile up regardless of suit by ones, second pile up regardless of suit by twos, third pile up regardless of suit by threes, and fourth pile up regardless of suit by fours.At the start of the game an Ace, Two, Three, and Four are dealt.

4 tableau piles (below foundations) - cards are played here from the stock. The top card of each pile is available for play.

stock (face down) - turn over 1 card at a time to the waste pile by clicking.

waste (next to stock) - Top card available for play on the foundations or tableau.

 

Canfield

  INSTRUCTIONS:

Object :  To move all the cards to the foundations.

 

Layout:

 

4 foundation piles (top) -  build up in suit from the rank of first card dealt to the first pile, wrapping from King to Ace as necessary, until each pile contains 13 cards.

4 tableau piles (below foundations) -  build down by alternate color. Move groups of cards if they are in sequence down by alternate color. At the start of the game 1 card is dealt to each pile.

stock (face down) - turn over 1 card at a time to the waste pile by clicking. No redeals.

waste (next to stock) - Top card available for play on the foundations or tableau.

reserve pile (bottom) - Top card available for play tableau or foundations.

13 cards are dealt to each reserve at the start of the game.  

Cruel

  INSTRUCTIONS:

Object :  To move all the cards to the foundations.

Layout:

4 foundation piles (top) - build up in suit from Ace to King. At the start of the game the Aces are dealt here.

12 tableau piles (center) - build down in suit. Spaces are not filled.  At the start of the game 4 cards are dealt to each pile.

stock (empty) - clicking on the stock collects all the cards from the tableau and redeals them.

Notes:

Because of the way the cards are redealt, if no moves are made in the tableau the cards will be redealt back exactly the same way they were previously.  Therefore, after every deal you must be able to make at least one move in the tableau or the game is lost.

Free Cell

 

INSTRUCTIONS:

Object :  To move all the cards to the foundations.

Layout:

4 foundation piles (top, on left) -  build up in suit from Ace to King

4 cells (top, on right) - storage locations for cards.  Only 1 card allowed in each cell.

8 tableau piles (below foundations and cells) - build down by alternate color. Move groups of cards if they are in sequence down by alternate color and if there are enough free cells. At the start of the game 7 cards are dealt face up to the leftmost 4 piles, 6 cards are dealt face up to the remaining piles

Golf

  INSTRUCTIONS:

Object :  To move all the cards to the waste pile.

Layout:

7 tableau piles (top) - no building. Top card of each pile is available for play on the waste pile. At the start of the game 5 cards are dealt face up to each pile.

stock (face down) - turn over 1 card to the waste by clicking.

waste (next to stock) - build up or down in sequence regardless of suit. 

No wraparound, only Twos can be played on Aces and nothing can be played on a King.

Notes:

Play cards from the tableau to the waste if possible.  Whenever there are no possible plays, turn over a card in the stock by clicking on it.  This card goes to the waste pile.

The game is won if the tableau is cleared, except for the Kings.  If the tableau is not cleared, the object is to leave as few cards as possible.

Klondike

 

INSTRUCTIONS:

Object :  To move all the cards to the foundations.

  Layout:

  4 foundation piles (top) -  build up in suit from Ace to King

7 tableau piles (below foundations and cells) - build down by alternate color. Move groups of cards if they are in sequence down by alternate color. Fill spaces with Kings. At the start of the game 1 card is dealt to the first pile, 2 cards to the 2nd, and so on. The top card is face up.

stock (face down) - turn over 1 card at a time to the waste pile by clicking.

waste (next to stock) - Top card available for play on the foundations or tableau.

Osmosis

 

INSTRUCTIONS:

Object :  To move all the cards to the foundations.

 Layout:

 4 foundation piles (center) - build each foundation in suit, regardless of order. On the top foundation, any card of the same suit as the first card dealt may be played. On the lower foundations, start with a card of the same rank as the first card dealt, then play any card of that suit where a card of the same rank has already been played to the foundation immediately above.

4 reserve piles (left of foundations) - top card is available for play on the foundations. 

At the start of the game 4 cards are dealt to each pile, the top card is face up.

stock (face down) - turn over 1 card at a time to the waste pile by clicking.

waste (below stock) - Top card available for play on the foundations or tableau.

Notes:

Play consists entirely of playing cards to the foundations.

Pyramid

  INSTRUCTIONS:

Object :  To pair up all the cards in the deck in pairs of cards whose ranks total to 13.

 Layout:

 A Pyramid of 28 cards.  Only uncovered cards are available for play. 

Discard pairs of cards whose ranks add to 13.

Kings are discarded singly.

stock (face down) - turn over 1 card at a time to the waste pile by clicking.

waste (below stock) - Top card available for play.

Notes:

Any pair of cards whose values add to 13 can be discarded.  The valid pairs are Queen-Ace, Jack-Two, 10-3, 9-4, 8-5, 7-6.  Kings are discarded singly.  To discards Kings, simply click on them.

   

Russian Solitaire

 

INSTRUCTIONS:

Object :  To move all the cards to the foundations.

Layout:

4 foundation piles (top) -  build up in suit from Ace to King

7 tableau piles (below foundations) - build down in suit. 

Move groups of cards regardless of any sequence.

Fill spaces with Kings . At the start of the game 1 card is dealt the first pile, 2 cards to the 2nd pile, and so on.  The top card is face up. 

Then 4 additional face up cards are dealt to the 2nd through 7th piles.

Scorpion

 

INSTRUCTIONS:

Object :  To group all the cards into 4 sets of 13 cards in sequence down in suit from King to Ace.

Layout:

7 tableau piles (top) - build down in suit. 

Groups of cards (regardless of any sequence) can be moved.

Fill spaces with Kings.

At the start of the game 8 cards are dealt to first 3 piles, 7 cards to the rest. In the first 3 piles, 3 cards are face down and 5 face up, in the 4th pile , 3 cards are face down and 4 face up, in the next 3 piles all cards are face up.

Shamrocks

 

INSTRUCTIONS:

Object :  : To move all the cards to the foundations.

Layout:

4 foundation piles (bottom, right) -  build up in suit from Ace to King

7 tableau piles (below foundations) - build up or down regardless of suit, with a limit of 3 cards per pile.  Only one card at a time may be moved.  Spaces are not filled. 

At the start of the game 3 cards are dealt face up to each pile, except the last pile, which is dealt one card.

Tips:

The foundations should be kept as even as possible; don't play cards to the foundations until necessary.

Spider (One Suit)

 

Spider (Two Suits)

Spider (Four Suits) etc …

INSTRUCTIONS:

Object :  : To group all the cards in sets of 13 cards in sequence down in suit from King to Ace.

Layout: (2 Decks)

10 tableau piles - build down regardless of suit. 

Groups of cards in sequence down in suit may be moved as a unit. 

A space can be filled by any card or legal group of cards. 

At the start of the game 6 cards each are dealt to the first 4 piles, 5 cards each to the remaining piles. The top card is face up.

stock (face down) - deals 1 card to each tableau pile by clicking.

Tips:

Same suit sequences should be preferred even though building is down regardless of suit.  The object is to build down in suit sequences.

Spaces should be made as soon as possible, and used to move cards into groups by suit.

There are three kinds of spider games (one suit, two suits, four suits), based on the number of suits used in the game. The difficulty level increases as the number of suits increases.

   

Ukranian Solitaire

INSTRUCTIONS:

Object :  : To move all the cards to the foundations.

 Layout:

 4 foundation piles (top) -  build down in suit from King to Ace

7 tableau piles (below foundations) - build up in suit. 

Move groups of cards regardless of any sequence.

Fill spaces with any card. At the start of the game 1 card is dealt the first pile, 2 cards to the 2nd pile, and so on.  The top card is face up. 

Then 4 additional face up cards are dealt to the 2nd through 7th piles.

Yukon

INSTRUCTIONS:

Object :  : To move all the cards to the foundations.

 Layout:

  4 foundation piles (top) -  build up in suit from Ace to King

7 tableau piles (below foundations) - build down by alternate color. 

Move groups of cards regardless of any sequence. 

Fill spaces with Kings or groups of cards headed by a King.  

At the start of the game 1 card is dealt the first pile, 2 cards to the 2nd pile, and so on.  The top card is face up. 

Then 4 additional face up cards are dealt to the 2nd through 7th piles.

Tips:

Uncover the face down cards as soon as possible.  Don't let one foundation get too far ahead of the others.

 

© Copyright 2005 ZGroup Mobile
All Rights Reserved.